Thursday, March 1, 2012

HGEP1: Mapping it out

I've finally got the world map just about fully fleshed out.  It looks like the final game will contain roughly 49 Scenes broken up into 6 main areas, Desert, Cave, Abandoned Outpost, Wastes, Underground and Jungle.

I have a fully functional game engine that will handle pretty much everything.  The real work is going to be the graphics.  We're not going crazy with the artwork.  It's simply a matter of volume versus spare time.

Currently, we're 7/49 Scenes.  Ouch.  In retrospect, I might cut this down a bit.  Better to cut than cram though.

Now excuse me...I've got some pixels to wrangle. :P

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